Prepare recognizable images
Use pictures you own or have permission to use. Choose one clear subject per image, similar framing and readable labels. Animal photos, objects and locations work well for naming or description games. Avoid sensitive student photos when neutral illustrations can serve the same purpose.
Add pictures with Upload images
Open Image wheel. The first upload replaces the sample list; later uploads append to your existing images. You can add one picture at a time or select several together. The current limit is 24 images in total, up to 5 MB each. Add at least two to spin, then review the labels and remove irrelevant entries.
Decide whether images can repeat
Keep removal off for repeated practice: the same picture can return. Turn on Remove after a spin for a round where every entry should get a turn. Stop when fewer than two entries remain, or reset the list for a new round. Equal weights give entries equal chances; changing a weight changes the activity’s distribution.
Try three short activity formats
For vocabulary practice, name the object and use it in a sentence. For storytelling, spin twice and connect the two pictures in a short story. For observation practice, describe three visible details before naming the subject. Allow a pass or another way to respond so the wheel is a prompt rather than pressure.
Test and save your lesson wheel
Check the wheel on the screen or projector you will use. Images are processed locally for the tool; keep your original files separately. Export JSON to retain entry images and weights for reuse. CSV, TXT and shared links keep labels rather than uploaded images, so a share link alone will not transfer your picture activity.
Put it into practice
Build an image wheelFor another lesson format, read the classroom activity ideas.
Read the guide